Ken Masters ~SPECIAL MOVES~
Shin Warp/Dash: >>
Standing Medium Jab: >+MP
Uppercut: Down+HP
Haduken Slow(Can be preformed in the air): Down >+LP
Hadouken: Medium (Can be preformed in the air): Down >+MP
Hadouken: Fast (Can be preformed in the air) Down >+HP
Sweeping Kick: Down+HK
Flaming Side Kick: Down >+HK
Fist Of Flames: Down >+K
Dragon Kick: Short (Can be preformed in the air): Down <+LK
Dragon Kick: Medium (Can be preformed in the air): Down <+MK
Dragon Kick: Long (Can be preformed in the air): Down <+HK
Dragon Punch: Low (Can be preformed in the air): > Down >+lLP
Dragon Punch: Mediun (Can be preformed in the air): > Down >+MP
Dragon Punch: High (Can be preformed in the air): > Down >+HP
~SUPER COMBOS~
Flaming Dash: > Down >+LKMK
Shoryureppa: Down >+LPMP
Shippu-Jinrai Kyaku: Down <+LKMK
Shinryuken: Down >+LKMK
~V.I.P~ Moves
Flame Levitation: > Down >+LPMP
Shin Hadruken: Down <+LPMP
Ring of Fire: (preformed in the air): Down <+LPMP
Air Shinku Hadouken: (preformed in the air): Down >lLPMP
Shin Raging Dragon: P<+LKHP
Raging Shindruken: (Energy must be at Level 3): LP+LP+>+LK+HP
Ok so their are most ken moves you could ask for. Remember moves that launch people in the air are good to. Try Down+HP After that you can combo since your recovered and the opposer will need recovery aswell as using the trip up sweeping kick move which is Down and HK. The opposer will need recovery time so combo things up. Just as a basic combo try this when the enemy (Players lol) Is against a wall low sweep kick into Dragon Kick high into haduken maybe 3 into low sweep into Shinryuken. Also remember Shinryuken takes time for you to recover near the end so try to do it when your opponent is out of lvls. More tips coming soon people.
Shin Warp/Dash: >>
Standing Medium Jab: >+MP
Uppercut: Down+HP
Haduken Slow(Can be preformed in the air): Down >+LP
Hadouken: Medium (Can be preformed in the air): Down >+MP
Hadouken: Fast (Can be preformed in the air) Down >+HP
Sweeping Kick: Down+HK
Flaming Side Kick: Down >+HK
Fist Of Flames: Down >+K
Dragon Kick: Short (Can be preformed in the air): Down <+LK
Dragon Kick: Medium (Can be preformed in the air): Down <+MK
Dragon Kick: Long (Can be preformed in the air): Down <+HK
Dragon Punch: Low (Can be preformed in the air): > Down >+lLP
Dragon Punch: Mediun (Can be preformed in the air): > Down >+MP
Dragon Punch: High (Can be preformed in the air): > Down >+HP
~SUPER COMBOS~
Flaming Dash: > Down >+LKMK
Shoryureppa: Down >+LPMP
Shippu-Jinrai Kyaku: Down <+LKMK
Shinryuken: Down >+LKMK
~V.I.P~ Moves
Flame Levitation: > Down >+LPMP
Shin Hadruken: Down <+LPMP
Ring of Fire: (preformed in the air): Down <+LPMP
Air Shinku Hadouken: (preformed in the air): Down >lLPMP
Shin Raging Dragon: P<+LKHP
Raging Shindruken: (Energy must be at Level 3): LP+LP+>+LK+HP
Ok so their are most ken moves you could ask for. Remember moves that launch people in the air are good to. Try Down+HP After that you can combo since your recovered and the opposer will need recovery aswell as using the trip up sweeping kick move which is Down and HK. The opposer will need recovery time so combo things up. Just as a basic combo try this when the enemy (Players lol) Is against a wall low sweep kick into Dragon Kick high into haduken maybe 3 into low sweep into Shinryuken. Also remember Shinryuken takes time for you to recover near the end so try to do it when your opponent is out of lvls. More tips coming soon people.